Quantcast
Channel: Procedural Content Generation in Games » Uncategorized
Browsing latest articles
Browse All 10 View Live

First version of chapter 2 published

The first version of chapter 2 is now online. This is the main reading for the second lecture of the course (additional reading is listed on the course website. Please post comments on this chapter here!

View Article


First version of chapter 3 published

The first version of chapter 3 is now online. This is the main reading for the third lecture of the course (additional reading is listed on the course website. Please post comments on this chapter here!

View Article


Chapter 4

The first version of chapter 4 is out, somewhat delayed and not entirely complete, but we are doing our best to make it more complete. Comments welcome, as usual!

View Article

Chapter 5

The first version of chapter 5 is out. As usual, comments are more than welcome.

View Article

Chapter 6

The first version of Chapter 6 is out. As usual, comments are more than welcome.

View Article


Chapter 7

The first version of Chapter 7 is out. As usual, comments are more than welcome.

View Article

Chapter 8

The first version of Chapter 8 is out, introducing an approach to PCG based on programming design spaces, and constraints, in answer-set programming. Comments welcome as usual!

View Article

Chapter 9

The first version of Chapter 9 is out. Comments welcome as usual!

View Article


Chapter 10

The first version of chapter10 is out. Comments welcome as usual!

View Article


Chapter 11

The first version of Chapter 11 is out. Comments welcome as usual!

View Article
Browsing latest articles
Browse All 10 View Live